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A 2D game which looks like a bit like "Spacewar!" or SpaceInvaders but realtivistic, and there is no shooting... just the 2D mesh that is seen contracted in the direciton of motion, according to Special theory of Realativity of A.Einstein . I wanted to re-make it ascii-art, but HELL I LOST THE CODE OF IT!!! I WILL RE-WRITE IT, EVEN BECAUSE THE 2D MESH WORK IS STANDARD. First game ever I made... I did it in Matlab first, in which te interactivity was very hard because of bad documentation, and confusion in high-level language documentation, as usual (DONT GO TO MATLAB'S DOCUMENTATION!!! USE Octave unde Linux!! ). Then I re-wrote it in C and realised how easy refreshing C is... .
#arcade



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