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Comments (8)

What do you think?

Very nice looking, interesting game! I included it in my compilation video series of all of the Adventure Jam games, if you’d like to take a look :) https://youtu.be/96B2K79Wc8s

This is looking really lovely. Keep at it! And good luck at the Jam

I'm agree with EpicHedgie, the artwork is amazing!

I can't wait to see the game finished, good luck!

With the level of the artwork so far I am filled with hope about this turning out to be a good game! Can't wait to try it out! HOpe you get somehing done for the Gamejam! ^^

Game Soundtrack

1 song

Swimmey texture - (Main theme) by Kevin MacLeod (incompetech.com)
 

Entry for the Adventure Jam 2016, this is a short game about a Japanese Koi mermaid and her adventures. You can cast your vote HERE.
When Koyumi goes inside a sunken ship to explore, she finds more than she had expected. How will she get out now?

HOW TO START THE GAME:
Downloadbthe SpiritedWaters.exe file and double-click it to unpack it on a location of your choosing.
Go into the newly created SpiritedWaters folder and double-click the "game" file with a dragon icon.

CONTROLS:
"Up, down, left, right" keys move Koyumi.
"Esc" opens up the menu and closes currently open menus/inventory/forwards text.
"Enter" select an option/ lets you talk to characters or examine objects when you are next to/in front of them
"A" key opens up your inventory so you can use it said item on something or someone from your surroundings.

ADVENTURE JAM 2016 VERSION:

Please be aware that the current version of Spirited Waters is a prototype made in just two weeks by a single person working a full-time job.
Therefore, it's going to be unpolished.
With that said, this is what I want to add, polish and fix for a future version:
-Finish and make better the current art (especially backgrounds and items!)

  • Add more character busts, expressions, animations
    -Sprite animations
    -Background animations
    -Proper and curated sfx
    -More music
    -Better/more dialog options
    -Longer story
    -Different/more gameplay mechanics (such as a proper clue system/interrogation)
    -Tons more of stuff to interact with!

Let me know what you think of the demo, what you'd like to see on a finished version, or what you didn't like and why, and please report any bugs you find, as the game hasn't been fully tested before release.
You can send a message through gamejolt or an email to: [email protected]

Also consider following siklogame.tumblr.com if you are interested in DrawOrDrop's games.

#Advjam2016
#adventure



all-ages
Mild Language
Comical Shenanigans

Spirited Waters 2.0

Post-Jam plans

Bug fixes

Spirited Waters is Out and Ready to Play!

Jam is almost over!