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Comments (22)

What do you think?

You managed to fit epic story into a jam game. Well done!

Lack of instruction and incompleteness ruin the game. I have to figure out how to climb walls myself. Still, I can't figure out how to destroy turrets (I shot them couple times but no clang nor anything)
Moreover, aside of indestructible turrets, robots are too strong in first areas. They should die in just single hit. Also enemy's projectiles should have short lifespan so they don't clutter screen. It's really annoying to get shot right after being spawned
Speaking of being respawned, there's no sign or anything to show checkpoint
I could continue where I left off but I decided to quit playing due to those problems

That's a cool game you got there. Nice graphics, and lot's of projectiles to dodge. :D Just needs some polish

This game oozes commitment! It does get overshadowed a little by a couple bugs though. For example the shoot button didn't feel very responsive, the projectiles were easily lost among the background and when I rolled I sometimes got stuck in the air, basically soft-locking the game. I did love the style of the game and especially the voice sample at the title screen. Give the game a bit more polish, and I'm sure it'll become something great!

If you'd be interested in checking out my game, you can go play it right here: http://gamejolt.com/games/indies-vs-gamers-2084/80489

It's very reminiscent of 80s arcade games and even has a little contest revolving around it, just like in the eighties! :D

I like that you've tried to make something closer to a full game, with different sections, opening sequence, boss fight and stuff, but that could be a little bit too much for 3 days and probably that's why the game is underpolished. But still it is a quite good game, so good joob!

Game Soundtrack

3 songs

Title screen
 

Help the Steampunk Ninja to rescue his favourite home planet in this extremely challenging arcade adventure!

This is our entry game for #indiesvsgamers game jam, made in full 72 hours - it's last, (not so) bug - free build was uploaded thirty seconds before the end of the jam... Dead tired, but happy.

#arcade



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