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Comments (6)

What do you think?

Really nice game! I included it in part 1 of my Lowrez Jam compilation video series! youtu.be/T8uKzMw0fV0

It is very difficult to determine the purpose of the game from the images you have provided. After downloading the game I enjoy it.

I like the minimalism. I think the game would benefit from a re-coding of the collisions between the player and the solid blocks, and it seems to run a little bit too slowly. Other than that, it was fun to play.

I didn't understood the trailer but anyway, looks great! ^^ I'm gonna test it later.

This is a game for #lowrezjam.

You are PROTAGONIST_NOT_FOUND, trapped in the horrifying LOCATION_NOT_FOUND. Avoid the deadly ENEMY_NAME while collecting the vital COLLECTIBLE_NAME which you need to escape. Also look out for CLEVER_NAME_FOR_SLIDING_BLOCKS and EQUALLY_CLEVER_NAME_FOR_WALLS during your journey.

[SPOILERS]-ish

This is an abstract minimalist roguelike. You can survive eight enemy encounters before you die and start again. Collect all the collectable things to win the game. Each level also has walls (that don't move) and blocks (that you can push). Each specific item gets assigned a new random color every time you die, so you have to figure out what's what on your own. Collision can be a bit buggy at times, sorry.
#arcade



all-ages

Updated!

TITLE_NOT_FOUND is a little less painful to look at, with some pretty complementary colors, and has sound! It’s still the same basic idea, just a bit less confusing. Just a bit!

TITLE_NOT_FOUND ARTICLE_MISSING