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Comments (10)

What do you think?

Cool! I downloaded it and hooked it up so that I can start it from my Steam library. XD

Nice game! It's cool to see games like this made with Unity. My score just shows up in the leaderboard as Name (guest)... I'm kinda new here, do I need to change something in my profile to get the correct name to show? Thanks :)

Nice idea, but it got too easy once I figured out you can backtrack over existing marked tiles. For large numbers you just mark a bunch until you get close to what you need then pick the remaining few. Puzzle wise this makes smaller goals actually more difficult to solve.

This is super cool! I love the art style and music and simple gameplay and everything else about it!
I have just one suggestion however; that there be a mode without a time limit. Perhaps you could divide the total score by the time it took to get it or something like that if you wanted to keep a scored game.

To achieve the same scoring as the game currently uses, but without a time limit, you would multiply the score/per second by 60.
For instance, it took 60 seconds for Thrillhouse to get a total of 2000 points. That is 33 points per second. If Thrillhouse played for any number of seconds, granted that he scored an average of 33 points per second, he would get a score of 2000 points.

I would really appreciate it if you implemented such a system as an optional play mode, because, while I enjoy playing, I don't really care about the score, and the game ending every minute is annoying.

I love this! One of the most intuitive little puzzle games that I've ever played!

Highlight the numbers that add up to the number in the top right. However, you are constantly running out of time, but getting the numbers will increase your time!

arrows/wasd/keypad/d-pad/left analog stick move, spacebar/z/button A/keypad 5 selects.

#retro
#puzzle



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