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Comments (12)

What do you think?

Be sure to add #LD48 and/or #LD30 to the game description!

my game don´t open!

Looking forward to seeing the expanded upon.

Thanks for playing guys! We're looking for ways to expand this game to more than what it is. Looking forward to more suggestions/recommendations.

You should expand on this game, it is fun. I played for a couple hours, got as high as 17 million settlers. Scout is the primary skill, with Speed secondary. Since enemy planets can be skipped, there is no necessity to take Combat. It is cheaper to pay for energy than upgrade speed though, and just use hyperdrive continuously (unless population is low).

I noticed certain things during this long run; jumps are up to 150 light years apart (speed 200 = up to 75 year trips); planets yield 1-6 scout attempts. Supplies = scout 1000; scout fail = 70% - 10% Exploration, or something like that. Combat 12 = instant kill any enemy without damage. Settler planet requires 10-30k settlers.

Final stats: Speed 6000, Combat 16, Explorer 50, Crew: 17 million, Years: 2170

Game Description:

#LD30

*This game is an entry to Ludum Dare 30 Jam for the theme of "Connected Worlds".

In the far future,Earth's resources have been depleted and the only chance for humanity to survive is to find new planets to colonize. Lead Earth's survivors across the vastness of the universe as they try to find a new home. You must manage your resources well and upgrade your ship if you are to survive.

Game Instructions:

Goal: The goal of the game is colonize 3 planets.

The player will encounter the following choices throughout the game:

Launch-Leave the current planet

Explore-Get supplies but there is a chance of settlers dying.

Upgrade Engine-Increase the ship's speed.

Upgrade Weapons-Makes ship much more effective in combat.

Buy Energy- Buy energy for use with hyperdrive.

Scouts-Makes explore much more effective.

Hyperdrive-Boosts speed.

Settle-Colonize a planet if you meet the required number of settlers.

Other notes:

-Population increases while travelling.

-Supply consumption increases as population increases

Developers:

Tristan Angeles

Kahlil Angeles

Music 'Descent' by Kevin Mcleod

Enjoy!
#strategy



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
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