
Comments

The Game:
-Crawl out of a pit under a mage's tower
-Engage in turn-based, dice-roll combat
-Collect severed body-parts from the dungeon and from your enemies
-Create builds based on body-parts' skills
-Interact with NPCs, regain your memories, remember who you are, how you ended up in the pit, and what you must do to be free
Features:
-Hand-drawn pixel-art
-A large number of body-parts, from humans and creatures
-Huge build-variety
-Gain unique named builds when you collect a set of body parts, such as Naga, Gryphon, Dragon, Spell-blade
-A fully developed fantasy world, fleshed-out characters, and environmental narrative which leads to a intriguing, well-written story-line
Development timeline:
2026-2030
Alpha release: Free, functional, likely full of bugs, and minimum content.
2030-2035
Beta/Early Access: When the game's story content is largely implemented, core mechanics are done, and most major bugs are fixed, it will go into paid beta at a reduced price from the final intended price, say 70% of full.
2035-2040
1.0 Release: All main content implemented, all core mechanics present, all major bugs fixed(except any really sneaky ones). Full price.
I'm making this game by myself on my free time, it's an idea I've had for a long time and it keeps squirming and sprouting its tendrils into my tofu-jelly and won't let me go until I let it gestate and birth forth into our consensus reality.
If you donate to me, you'll help motivate me to birth it a little bit faster, which would be nice.
#dungeoncrawler #rpg #retro #darkfantasy #storyrich #roguelike