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What do you think?

The game is really well made, I will be waiting for the full version :)
https://www.youtube.com/watch?v=IltbaV-6mpY

Alright, I must say, I'm not exactly disappointed with 2.0 but there are some things left to be desired in some aspects. First off I'll get to the point that is probably too hard to fix to actually take it seriously, but in my opinion graphics got a serious downgrade compared to the legacy version. Maybe you can just insert a joke 'How the game looked to you as a kid vs now' but that's my thoughts on that. Also, is that f***ing barrel on the left just floating there lmao

image.png

Now, in gameplay terms, it's fine I guess. Had it actually been flawless for glitches and other issues. I don't understand how can you code those cameras so poorly, you literally are not even allowed to switch them fast, otherwise they softlock until you select a camera again. On the other note for some design choices for the gameplay, it literally feels like FNATI 2020 rip-off. Flickering when your power goes down more and more (does it even work that way btw? I just never used a generator before), scrolling system (which doesn't even work properly when pulling the cameras, it snaps teribly back to your mouse when the camera goes down, simply changing the center position with camera animations of going up and down would fix this problem), etc.

I won't complain on the difficulty or anything since FNAF games are almost always about something hard. But I really wish those things could be fixed, unless it's some curse with those Teletubbies fangames. It just really sticks out, especially with the recent fan-made recodes of the second game. Hopefully it's fixed and I come back to completing it soon.

There's a glitch on night 3 where Laa Laa kills you for no reason.

If you're familiar with South Park, here's a video I made about Eric Cartman playing this game! :D
https://www.youtube.com/watch?v=eJH_9xWbbIM

Here is my Five Nights at TubbyLand Review

Graphics: The old version is fine, but a little bit outdated, but I can cut the old version some slack because it’s a pretty early game in the fan game lineup. The new version actually looks pretty good, and of course better than the old version. Old 6.0 / New 7.1

Ambience / Sounds: I really like the Ambience in this game. It has this weird, but cool sound. And the sounds are pretty good too. I really like the sounds of Dipsy laughing in the background, and I like the sounds of Tinky Winky pulling himself on the ground. Old and New 7.8

Jumpscare: they’re fine in the old version, but none of them are really scary. But the jumpscares in the new version have improved, especially Po’s jumpscare. I mean it looks really cool and she jumps at you like Foxy, but in my opinion, even better. Old 5.5 / New 7.3

Gameplay: This is where the new version is way worse than the old. Why? Well I’ll tell you why, it’s because of a bug in this version. Heck, this bug is so bad, it makes beating this game pretty much impossible. The bug is that Laa Laa may go to the door and kill you instantly with no reaction time. And I'm pretty sure some people will just say keep the door shut. Well don’t forget that your door has limited power. And it drains pretty quickly if you just keep it closed. So yeah, it’s a really bad bug, and the crazy thing is that since the new version released in I think 2016. So by the time I post this, It has not gotten an update for this bug in almost four years. Ouch. The old is fine, not great, but not bad either. And this is very controversial, but I like the music box mechanic way more here than the new version, and even Fnaf 2. Old 6.4 / New 1.9.

Here’s my final score: Old 6.6 / New 2.2

Yeah, if a game has a bug where it makes it impossible to beat, well I think it deserves a low score. Even on how good the new version looks, looks doesn’t save this version of the game from getting a bad score. And that sucks too because this new version would have gotten a much higher score and even a better score than the old version. But because of this bug, it ruins this awesome looking version.

But even after all of that, I mostly really enjoyed the Fnatl series, and maybe in the future, creator of the game Critolious can maybe return to the series someday, but probably not because after what happened to the canceled game, TubbyLand Returns, another game in the series is most likely not happening. But hey, don’t forget to have a nice day. And lastly, Happy 5th Anniversary Five Nights at TubbyLand.

Warning:

Game contains flashing lights and is really loud, so be mindful of your volume.

Thank you to @TheresNoSteak for making this new update nearly single-handedly!

Five Nights at Tubby's is a FNaF fangame in which you will survive 5 nights in an abandoned teletubby related attraction complete with animatronics.

Official Game Wiki: http://five-nights-at-tubbyland.wikia.com/wiki/Five_Nights_at_Tubbyland_Wikia

Game trailer: https://www.youtube.com/watch?v=jc95ta6x3sA

This game exists because it had to be done and I have waaay too much time on my hands. This is the first game I've made in Clickteam Fusion and these teletubby models are the first "humanoid" models I've ever made so I apologize if they are terrible.

Credits:

Programming - @TheresNoSteak & @Critolious

Models, Sound, Original content - @Critolious

Phone guy - @Pigsty55

Five Nights at Freddy's is property of Scott Cawthon

I do not own Teletubbies

(Obviously)
#strategy #fnaf #fnaf



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Mild Language

[Quickfix] V1.0.1 of Revamp!

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FNaTL Christmas Revamp!

New download! Complete remake of the game I made for the holidays!~

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The Rest of the Models are Here!

http://critolious.deviantart.com/art/Download-The-FNaTL1-Crew-56…

Do as you please!
*(as long as you don’t take any credit for it)*

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Po Model up for Download!

A bit of an experiment. If all goes well I may release more.

http://critolious.deviantart.com/art/Download-FNaTL1-Po-56209783…

*Download link in Description*

*Give credit for any use of the model.*

Saving Fixed

Saving has been an issue for a long time but at last I found a solution. If there are still any problems let me know.

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