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Comments (63)

What do you think?

1 say dunked five times. 2 say skeleton four times. 3. dont talk until you have posted this on two other undertale games. 4. you will sound like
sans

why does everyone want to sound like sans

how to make your voice sound like sans:
step 1 : say dunked 5 times
step 2 : say skeleton 2 times
step 3 : say lazybones 9 times
step 4 : hold your breath until you post this on another undertale game

I can't play it, every time I type in a name it closes out.

I've tried my username, Gaster, chara, frisk, asriel1000, etc.

how to make your voice sound like sans:
step 1 : say dunked 5 times
step 2 : say skeleton 2 times
step 3 : say lazybones 9 times
step 4 : hold your breath until you post this on another undertale game

Imagine Undertale, where everything you knew turned upside down...
"Kill or be killed." -King Asgore the Destroyer

Underfell
By Stuart Frohna

In the World of Underfell, everything is evil. I am developing, spriting, and coding the entire game almost entirely alone. The current demo is from a completely null version of the game and you should disregard it.

Creator, coder, main spriter: Stuart Frohna

soundtrack mixer: Henry Frohna



teen
Alcohol Reference
Tobacco Reference
Comical Shenanigans
Simulated Gambling

Yeah I've been working on it, I've restarted development from scratch, my goal is to have a good demo out by Christmas, I'm currently working on basic puzzles such as levers opening spikes. I have GM Studio 2 now so my workflow is better

rn I'm trying to iron out some bugs with frisk. the sprite doesn't change if you just tap the arrow key, only if you hold it so I need to fix that

sorry I haven't updated this in a while, I haven't worked on the game a ton, but it is still being developed, and I'm continuing to work on it

ight basically things were going wrong with battles, so I'm starting a new project, im importing most of my assets but i have to redo some stuff

Alright ive made some progress on battles

the battles were returning to the right spot, but now there's a glitch where the player disappears if they go above a certain height in the room