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Comments (9)

What do you think?

Hey! Why did You stop developing such a great game?
The important things are nearly all done and it's allready able to play.
I have seen plenty of tower denense games and there weren't many with such a deepness than Your one. It is really entertaining!

Besides:
-there appers a sound error which forces to restart.
-when a turret explodes, it occurs a loading sequence.
-i lost many turrets because the troops weren't able to reach those which are far away from the base. The marines mostly get delayed by incoming enemies.
Maybe generating a marine team for combat and a seperated repairteam?

But all in all it is now allready absolutly worth to play! Even if there only existst a "demo"-version!

Hmmm, is it just me or are those levels actually screenshots from WarCraft 3? =p

Pro game, excellent graphics and effects, Nice gameplay and new adds in TD type game, great work :D

I loved this game! Since...some of my ideas were implemented! See you at the GMC!

Love this game. Great. But it's a bit boring still, after playing for a long time. Add some more variety to the enemies. Otherwise, the player will just build all the turrets right next to the beginning of the path and instantly destroy all the enemies as they come out.

**It is the year 2345 and after a successful expansion into near-by stars, the human race (in the form of The Commonwealth) have made contact with other star-faring species... While trading information and technology with these races, a mythical war is constantly being referred to between a terrible race of aliens known as The Void and the rest of the galaxy. Although this happened many galactic turns ago, the myth prophesises that The Void will return one day...

That day has come...

**As Commander in Chief of your planet´s defenses you must hold off the Void invasion until help from The Commonwealth can be sent. To do this you must use the dwindling funds to create defensive towers and special buildings along the path of The Void´s forces, destroying them utterly before your Zone Base is over-run and your planet conquered!

*There are a total of 8 towers, each with their own unique mode of fire, as well as 8 support buildings which add extra attack options to the player.
There are only two game modes at the moment :

Manouvers
Train against Void drones in one of six maps. There are a number of options for tweaking the game including starting money, technology level and number of waves (the only available enemy type is the "Balanced" enemy, as I need to iron out the difficulty curve. Once that´s done there will be 4 more enemy types...)

V.R.Training
This is basically the tutorial wher your Training officer takes you through the basics of constructing and using your towers and special buildings. Can be played as an extra level as it has 100 waves of enemy using the "Balanced" enemy profile.*

  • The full game will feature a full campaign as well as Survival modes, easter eggs, 5 enemy playing styles and much much more!!!!*

This latest update is to deal with BALANCING issues more than anything else, so please post and leave any comments relating to how easy/hard the game was, which enemies seem too over/under powered etc... As well as any bugs and the usual comments!

You can also leave comments at the GMC where I am logged in every day...

http://gmc.yoyogames.com/index.php?showtopic=460416&st=0#entry3398590
#strategy



all-ages
Mild Cartoon Violence
Mild Language

Void Defender has saving and loading

Video Teaser For Void Defender

VOID DEFENDER FINALLY UPDATED!

Time Control added to Void Defender

Update on my Void Defender WIP