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What do you think?

can you make the end of determination from legacy lb the credits Theme here

ultra super game (CinoVayy didnt test it :) )

Undertale Help From The Void - Pathetic Retribution

https://youtu.be/AiBL656fyNs

You're literally making fan-game like this:

Undertale Fan-made games in a nutshell

Can't you just remove double damage feature or reduce their damage from 24 to 18? I couldn't beat the final attack because of annoying double damage attacks. As even original disbelief attacks didn't had 24 damage at once, you're making stuff way too hard.

Also I couldn't dodge patterns well, as some bones move way too fast. For some attacks, it's literally impossible to dodge at first try because of "trap" attacks. Harder attacks and more damage... it's so terrible... I'm pretty sure that you need to be an expert to beat this.

Free

Undertale Help From The Void phase 6: Pathetic Retribution

Version: 1.1.05 months ago
Help From The Void Phase 6 (click the 3 dots for Mod Only Version if you don't know how to put mods in CYF i recommend downloading the full thing the mod only works with lt's 1)
Free

OLD SPRITES

Version: 1.0.05 days ago
old sprites before new updated sprites

Game Soundtrack

3 songs

Undertale help from the void is an AU where sans and papyrus team up and its disbelief and last breath

but in the "full game" phase 6 was coming soon for about a year now so i decided to make it myself which leads us to Undertale Help From The Void: Pathetic Retribution

a take where my Last Breath Continued Sans

is with Zerokay's Disbelief Continued Papyrus

also no there is no phase 7 it ends here

Undertale by Toby Fox

Undertale Help From The Void Owned By @Frankfro66

#fangame



all-ages

if this video gets 100k views ill make phase 7

https://youtu.be/1JIwpRA4Uqw

https://youtu.be/1JIwpRA4Uqw
https://youtu.be/1JIwpRA4Uqw
https://youtu.be/1JIwpRA4Uqw

Update 1.1.0

-Removed Double Damage For Colored Bones

-24 Damage On First Attack Then 12 Damage After (Like Disbelief Continued Phase 5)

-Cutscene Changes for every cutscene Except The Last One

-Changed Sans And Papyrus Sprites (lemme know if you like it)

Patch 1.0.1

negative 1 made a patch where the game works on linux (i believe)

hi so i fixed an issue where the different dialogue for difficulties didn't work (the dialogue changes at the end depending on difficulty)

and also some audio issues

btw hi

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