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Wretched Tower was originally released on Aug 31, 2022 as an entry for the first Unofficial Easy FPS Editor Jam, primarily an exercise in verticality and curious environments. It was also intended to include combat, until time ticked on and I realised how much work the combat would have required relative to how much time was left before the deadline.
Other issues include a bug in the engine which caused the second level to crash whenever the player reached the top of the spiralling stairs. Considering this was a fundamental part of solving the puzzle, and given how little time there was left to fix this before the deadline, my workaround was to just leave the exit unlocked.
And the third level was absolutely rushed, hence the haphazard placement of platforms. You'll see.
On the plus, the soundtrack slaps
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Thanks for looking!