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What do you think?

Hi @PietroFerrantel,

Really liked your game! I can definitely see why it was the winner of #LDGJ37. Top notch work for only a 72 hour window. Really stretching the "One Room" concept.

What I liked:

  1. Fast paced combat. IT WAS SO INTENSE! Simple, yet destructive in nature.

  2. Easy to play. The controls worked sharply, smoothly, and beautifully. Everything from the simple punches, to the devastating powers, left me wanting more.

  3. The environment was captivating. I really enjoyed the world that you and your team painted for the player in this one.

Improvements:

  1. Glitched through the game. The only issue I had was during the battle with Darth Mic, when I used the Multiple Impact attack (R Key) I went up, down, and then through the roof of the level.

Overall, just a really fun experience. I now want to go back and play through your other releases and see what you and your team are capable of.

Here is the playthrough that I did for my YouTube channel

Keep up the great work and best of luck in all your endeavors!

-Alvase

https://youtu.be/5bsoB90cJOE

i finally beat the game but that was fun!!!
i like this game alot!

good job

You have a really good understanding of juice any tips
for getting good game feel please?

Winner of Ludum Dare 37 out of 2400+ games, made in 3 days for the theme "One Room"). It also got Silver Medal for Graphics, 4# in Fun and #4 in Audio.

Youtube | Twitter | All my games | Asset Store


OVERBOY (Pietro Ferrantelli) - GD, VFX & Programming https://twitter.com/OverboyYT
Florent Juchniewicz - GD, Music & Sound Design http://twitter.com/flojuch
Joe Rogers - Charater Design, Environment Art & Animations
http://twitter.com/jrrogersart


XEOPUNCH is a platfrom-brawler game made in 72 hours for #ludumdare37.
“Xenopunch is one of the most reknown underground arena in the galaxy. It’s not easy for a little human like you to compete against its most famous fighter during epic boss fights, Are you ready for the challenge ? Well, Probably not…”


CONTROLS

Q : Quick dash
W : Punch
E (unlockable) : Lazer
R (unlockable) : MULTIPLE IMPACT
Arrows : movement

You can also double jump, climb energetic walls and fall through platforms

Jump on ennemies head to deal more damages !


Pietro Ferrantelli - GD, VFX & Programmation (http://twitter.com/PietroFerrantel)
Florent Juchniewicz - GD, Music & Sound Design (http://twitter.com/flojuch)
Joe Rogers - Charater Design, Environment Art & Animations
(http://twitter.com/jrrogersart)

#retro #gamejam #boss #fight #ludumdare
#action



teen
Fantasy Violence
Blood and Gore
Mild Language
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