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Comments (9)

What do you think?

I only played the first level, so it this is pretty much a first impression type comment.

Sooo.. The art style is cute as hell and the gameplay is quite interesting using Wyn to scope the level and get keys whilst avoiding baddies with some typical platforming gameplay.

I would say though this game does need some work but hey thats what development is for, some major things I would point is the camera it sways far too much and also causes alot of "Leap of faith" jumps in which im just hoping i hit the ledge that i saw previously before the camera moved.

Also this has the typical pixel dithering that comes with unity there are several ways to fix this and I would recommend looking into it as it can really polish up the game.

All in all though definately some potential for this game to be fun and if you work on puzzle elements involving both characters that would be fantastic.

I would also recommend allowing the player to leave Wyn in certain spots as part of the puzzle mechanics, be that on a button or something along those lines.

Keep it up mate i'm certain this game can become awesome. ;)

Short coop game! I think level 2 is buggy as Zephyr starts from middle of level instead of below
Also despite being a team, most of the time it's Wyn doing the hardwork getting keys while Zephyr only need to walk out of the level

Cool game, nice graphics. I included it in part 1 of my Community Jam compilation video series, if you would like to take a look :)
https://youtu.be/xEyayMBlcpY

5d0aef59c5644.jpg

Really fun artwork. I agree with basically all the other feedback so I won't reiterate. Did you know that the whisp can pick up the enemies and float them around? If not it might be something to feature instead of fix because it was pretty fun floating them to where they wouldn't be in the way.

Please check out my entry for #communityjam15 if you haven't already: http://gamejolt.com/games/ruby-majesty-treasure-team/92928

I liked this game. It was simple and fun to play, and I love the way the jump worked. A few suggestions for improvements:

  • Give it some more audio effects, and some music.

  • Stop the killed enemies, from killing the player.

  • Make the doors into checkpoints.

A short game about cooperation between a human and a spirit made in 72 hours for #CommunityJam15. I hope you like it.

Instructions

Use A and D or arrow keys to move
Use W or Up to jump
Use I or space bar to switch character
Use J or left ctrl to attack.

!!The game may have some bugs. If you notice some of them please comment. If you want more features please share your opinion!!
#platformer



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
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