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Zx Spectrum Tusc - Gundalf

Version: 0.1.0almost 5 years ago

We will be making a side scrolling shoot-em up platformer game. we are looking to make one similar to https://www.youtube.com/watch?v=n-CykRcocEM

Parts:

Cree: Music/Sound Designer

Damon: Lead Coder

Brandon: Artist

Rachel: Artist

Collier: Level Designer/Secondary Coder

#KSURetroGames20



all-ages

I worked on the enemy sprites. The first enemy is a goblin that has a gun for an arm to shoot the enemy. The second enemy is a orc head the jumps around trying to attack the player. And the last enemy is a gun turret.

I spent this week looking into how to create a camera that smoothly follows the character and making the code for it, I also looked into how to make an enemy travel along a specific path.

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This week I finished making tilesets. I've started making main menu graphics.

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This week I continued working on sound effects in the SFXR program. I expanded my library of sounds as well as compiled a list of specific sounds/sources we will have in game and assigned files I have created to some of them.

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Updated player character with new sprites, added running and jumping animations, allowed gun to shoot.

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This week I did some research on level design for 2D games. I then created a drawing that roughed out the level that we are making.

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I created more tilesets this week. Some were inspired by Mega Man. Here is a sampling.

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My time was spent learning more advanced features of DeflMask and Audacity. I made a few more sound effects and a couple songs.

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This week I finished the wizards sprite animation. and start work on the enemy sprites.

Spent the week trying to get down the basic movement of the player character.

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