I donβt know if Clickteam can continue to handle the RAM iβm giving it, I try to shorten the animations or atleast make the animations less quality, but the program still crashes when I try to run it. I have a lot of followers for this game compared to CCI World, and CCI World is experiencing the same problem with the RAM, too. Iβm not sure if iβm doing something wrong, but I will try to find more developers that are good enough for these kind of games, of course, if I do find developers, I will make sure to be involved with the game-making, for now iβll try to fix the problems, I apologize for inactivity or any inconvenience.
Next up
Night 3 Room Completed!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
Cash Banooca
Who's is this little cuteyπΈ here? Thanksπ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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