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Devlog : Re-creating the nightmare sequence from PA
Trying something new
The game is in the works!
Hey! So in my last post I talked about how I changed the neighbor's look, though there's a problem with his eyes, when he looks left or right they go out of his orbital bone, does anyone who does blender know how to fix this rig? Thanks.
Going International : This game is very close to release, and we have some exciting news and some bad news, let me break them down :
I am currently remaking the project in UE 4.10, here's why :
Heya ! Decided to change the neighbor's look a bit...
Changed the stair design to the earlier concept one, What do you think ?
New stuff 👀 Here's a new devlog:
Pls read the article
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