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I'm Making a Doom Mod Using the Sourcecode of Metadoom
He can Not Sense has no Sense
The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly
heres the map layout
Sidenote: The Player will not hide in the Entrance, Hallway or Staircase
Extras so far
Giving You all a screenshot
The Enemies So Far, Some have been redesigned from the original MetaDoom
The Cutscene
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)










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