Game
Five Nights at Daniel's 2: Remastered

11 months ago

I don't think he's supposed to be here




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The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

I'm Making a Doom Mod Using the Sourcecode of Metadoom

He can Not Sense has no Sense

Games already looking better than the OG

Possible Update?

The Enemies So Far, Some have been redesigned from the original MetaDoom

Giving You all a screenshot

Office

A Monochrome Memory