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Hey There! Im Happy To Introduce To You New Navmesh System [You Can See 2.0 Nav Compared to 1.1] That Will Increase AI Accuracy And Make The AI Have Possibility To Enty Tight Spaces!
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art comission.
We are under attack!
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)










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