Game
PAPER TANKS

5 years ago

Finished work on the emotions of a new character for the tank universe




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Bots can now inform their allies about the nearest enemy

Working on characters for dialogues

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

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Now it looks more like my Sims 2 or Half-Life 2

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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Demonstration of game development from scratch

The Amazing World Of Gumball moment. This was fun to draw, unless I remember incorrectly. What does that even mean..

"Rawr " "XD "

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding