Next up
Bots can now inform their allies about the nearest enemy
Working on characters for dialogues
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
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Now it looks more like my Sims 2 or Half-Life 2
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Demonstration of game development from scratch
Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

















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