Game
Bloodborne DM (A Fangame)
7 years ago

0.1.5 Live


Slapped a few more maps together, hope you guys like it. I’m not sure of what the order of the next steps are going to be, but I’m likely going to start on the UI fairly soon, as well as a nicer menu, and some AI tweaks to differentiate enemy behaviors. There are currently a few tiles that need tweaking and one or two that are missing (roofs), but those will get dealt with as I go.

As always feel free to leave comments, questions and suggestions!
Is there anything you were hoping to see?

5d099427a1f6a.png


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Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

Quick Update. Nothing Huge. Thanks for dropping by, guys!

Experimenting with a test level for 3d assets.

Getting some more work on the quick intro cutscene.

Checking in Touching base just to let you know things are still getting done. The next scene is very nearly done and will be added to the build ASAP.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^