Game
Bloodborne DM (A Fangame)
7 years ago

0.1.6 is live


Changed the background colour to look a little nicer, added the first draft of the UI, and added the last few map screens.

The current menu system is going to eventually be replaced with a nicer splash screen without the level warping options, but it’s going to stay as is for now, for testing purposes.

I’m not entirely sure where I’m going to get stuck in next, but I hope you all enjoy what’s here for now!



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Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

Quick Update. Nothing Huge. Thanks for dropping by, guys!

Checking in Touching base just to let you know things are still getting done. The next scene is very nearly done and will be added to the build ASAP.

Experimenting with a test level for 3d assets.

Getting some more work on the quick intro cutscene.

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Made my first ever animation.