Game
Bloodborne DM (A Fangame)
7 years ago

0.1.6 is live


Changed the background colour to look a little nicer, added the first draft of the UI, and added the last few map screens.

The current menu system is going to eventually be replaced with a nicer splash screen without the level warping options, but it’s going to stay as is for now, for testing purposes.

I’m not entirely sure where I’m going to get stuck in next, but I hope you all enjoy what’s here for now!



0 comments

Loading...

Next up

Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

Getting some more work on the quick intro cutscene.

Quick Update. Nothing Huge. Thanks for dropping by, guys!

Experimenting with a test level for 3d assets.

Checking in Touching base just to let you know things are still getting done. The next scene is very nearly done and will be added to the build ASAP.

Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday