Game
ROLTYCORE 3
1 year ago

0.2.0


added
-squish and stretch effect lol
-timmy now only displays aroace flag and new thing added to title screen (in early celebration of pride month). he will stop displaying that when the first update after pride month releases
-extended demo to first bad future (i think) (tried to put effort into nugget factory badf)
-playable timmy can now get hurt by enemies, unlike rolty he has invincibility frames
-playable timmy can now attack left click to fire towards the mouse pointer (NO CONTROLLER SUPPORT YET FOR THIS PART SORRY)
-gj api added back

changes
-changed transition out of deathscreen

fixes
-fixed assist options calling the game "roltycore 2" when its actually a sequel to that
-i forgot the rest but i prob fixed some more idk



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its back

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

1 why are you here 2 i wasnt even going to do that man 3&4 ok

https://secret.viralsachxd.com/48b0967b7

(subject to change)

gotta replace that default ui style (random)

doing something font related so that i can do something like this

psa turn this on when you export your godot game or else some bitch-ass motherfucker might steal your game for kromer (also if you arent known enough the internet wouldnt know they stole your game)

(i havent even added rolty yet)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)