Game
Ragnarok RTS
8 years ago

0.2.1


Another Ragnarok update has been released to get ready for the upcoming direct-IP update. Nothing big, just more stability improvements and some changes to the way the AI works (again).
Changelog:

  • More improvements to the AI and making the code less-spaghetti

  • Added more message protocols to the multiplayer lobby

  • Reduced the wood cost of Larders and Toolsheds

  • Added an exit menu so you no longer have to ctrl-alt-delete while in game

  • Added a repeat button so buildings will automatically refresh your build order if you have enough resources.

  • Reduced the starting wood amount to compensate for the cost reduction of larders and toolsheds.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I was bored, so... ManutKat.

What you all think

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Subscribe to technoblade