We have updated the game so it could use as less memory as possible. Here are the results:
Before: 65MB (no .zip)
55MB (.zip)
Now: 10MB (no .zip)
6.5MB (.zip)
Big claps to our great discovery and improvement! (clap, clap!)
We have updated the game so it could use as less memory as possible. Here are the results:
Before: 65MB (no .zip)
55MB (.zip)
Now: 10MB (no .zip)
6.5MB (.zip)
Big claps to our great discovery and improvement! (clap, clap!)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game modelπΏ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
A sneak peek at the new OST, can you guess what this song will be used for? π€
0 comments