New version uploaded!
First draft of the damage appearing when you strike an enemy is working, but needs some TLC.
First version of the 16bit sound is up, with the exception of the ambient noise, which I’m still working on. Audio levels need work, but let me know what you guys think.
Known issue:
Player pushing enemies no longer works, I’m fairly sure it’s a scripting issue involving the damage visuals, so I’ll go back over that soon and get that back up and running.
Enjoy guys! Let me know what you like, what you don’t, what you’d like to see, and we can see what we can do!
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