Game
Syobon Action X
8 years ago

0.2 released


This update add a LOT of new features to the game, making it feel like… more like a game.

New features:
Enemies! (finally)
P-Switch
P-Switch timer
Editor additions: you can now choose a underground background
Mushroom added.
Some bug fixing
Underground tileset (changes automatically)

Enemies:
Goomba-like
Spiny-like
Evil cloud

Hope you enjoy this new update! As always, report any bugs or suggestions in the comments.



0 comments

Loading...

Next up

Some 0.3 screenshots The “*Sanctum*” Level Pack: The level pack will contain 4 levels and a boss at the end.

0.7 changelog

Hello Syobon Action fans!

After a long hiatus I'm finally back at working Syobon Action X!

I finally added new enemies for the game as well as make new levels for the "story".

I hope to release the new version soon :)

Stay tuned!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)