Hey people :D
Since there we're issues with Android and PC platforms, i fixed them, mostly are Android bugfixes but i fixed the visual bugs that Velocity had on all current platforms.
Also, this game is compiled now with a better compiler, it's not a standard one but it fixes a ton of processor heaps
So enjoy :)
Next up
RetroFunk is evolving to be "The RetroFunk Project". https://twitter.com/TheRetroFunkPro/status/1454537935169150995
Coming Soon
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)











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