Hey people :D
Since there we're issues with Android and PC platforms, i fixed them, mostly are Android bugfixes but i fixed the visual bugs that Velocity had on all current platforms.
Also, this game is compiled now with a better compiler, it's not a standard one but it fixes a ton of processor heaps
So enjoy :)
Next up
RetroFunk is evolving to be "The RetroFunk Project". https://twitter.com/TheRetroFunkPro/status/1454537935169150995
Coming Soon
We are under attack!
Path of Kami: The Evolution of the Lore
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon











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