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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Added another weapon and refactored the level up options system so it's more extensible.

Time for a 3d art pass on my VS clone project, working on a new mech design to replace the prototype model. I'm loving this grease pencil line-art modifier in Blender, now to see if I can translate this into Unity shader graph XD

MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!

Prototyping my latest soon-to-be-abandoned project: a Vampire Survivors clone xd

"Oh, this will be fun..." 📻❤️

You can use this art as wallpaper for you PC :3

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

First pass on the walk cycle for the new mech design, rendered from blender viewport.

Casting family and friends as NPCs in my video game—say hi to my mom! 👋

Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.