Game
Death Brigade
8 years ago

0.4.0 release


0.4.0

Reworked 1st boss:

  • Shortened boss downtime after tripping on destroyed pillars

  • Added turrets in the upper right and upper left corners that will fire consistently at the player
    throughout the fight

  • Made pillars respawnable due to the general increase in difficulty for the fight

New level:

  • Added a “tutorial” segment to ease the initial experience with the game.

New enemy:

  • The sniper enemy is nearly done and can be seen in level 3, my aim is to discourage overly cautious play.

Smaller fixes:

  • Repositioned checkpoints in the first level

  • Added some missing audio to the transition screen between level 1 and 2,
    also made it skippable with the space key

  • Some fixes to bullets “lingering” after death, leading to “unfair” scenarios when spawning. Still WIP

Art:

  • Changed depth of some objects to improve gamefeel

  • Recolored/reworked the tank and its gunner to fit level 3 (winter level)

  • Reworked the standard infantry enemies to fit level 3

  • Added snow particles for level 3

  • Finished up the final “victory” screen, a bit ahead of myself there but I felt inspired.



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