If all goes according to plan, the first alpha for 0.5.0 should release THIS UPCOMING WEEK.
I'll provide more details then, but do be advised it is heavily stripped down due to me making a lot of changes (missing levels and missing characters).
With this I've basically set the ground work for future updates beyond 0.5.0, but I need feedback on some of the additions (I've reworked the rail physics like 5 times already).
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