Next up
0.4.0 is out, and it brings some new features to the game! Moving platforms can now have more complicated paths, and nodes can be turned into triggers that get activated when the player enters them!
I'm currently working on the new level browser, rewriting the networking code, and changing how online levels are stored. With the new browser comes a new look for the UI - here is a sneak peek at how it looks so far.
0.3.2 is out, and it's another bug-fix along with some improved graphics! There's also a credits menu on the title screen.
Fan art for Foolish I'm feeling kinda better so I drew this
I-Buki
Mio-Da!
Ibuki Mioda!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
My D&D art for my family so far (WIP if you couldn't tell)
Made my first ever animation.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !










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