Game
Chain Playground Alpha
5 years ago

0.5.0pre3 IS RELEASED!
Added a grid to the Level Builder.
Fixed a crash when moving platforms were highlighted.
Fixed a bug where Level Goals would save as Platforms.
Added the ability to quit the game after a crash.




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I'm currently working on the new level browser, rewriting the networking code, and changing how online levels are stored. With the new browser comes a new look for the UI - here is a sneak peek at how it looks so far.

0.4.0 is out, and it brings some new features to the game! Moving platforms can now have more complicated paths, and nodes can be turned into triggers that get activated when the player enters them!

0.3.2 is out, and it's another bug-fix along with some improved graphics! There's also a credits menu on the title screen.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

Shuiro Haname. #Commission

Commission for @ShuHaname

Regional Bulbasaur. #Pokemon

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