Next up
I'm currently working on the new level browser, rewriting the networking code, and changing how online levels are stored. With the new browser comes a new look for the UI - here is a sneak peek at how it looks so far.
0.4.0 is out, and it brings some new features to the game! Moving platforms can now have more complicated paths, and nodes can be turned into triggers that get activated when the player enters them!
0.3.2 is out, and it's another bug-fix along with some improved graphics! There's also a credits menu on the title screen.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
So here's the first of the zodiac signs i will make for the next weeks.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Regular exercise is key for healthy wings.
Try it out!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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