Game
Chain Playground Alpha
3 years ago

0.5.0pre6 IS RELEASED!

Fixed a crash that occurred when clicking save or load, and suppressed error detection in the level browser, meaning the game will no longer crash there even if an error occurs. The full changelog is below:


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> The Bug Catcher has been suppressed when in the Play Menu (the menu you

enter when clicking "Play" on the title screen), meaning that the game will

be prevented from crashing even if an error occurs there. The level browser

(which is what is unstable and failing in that menu) will be replaced as

soon as possible.

> Fixed a crash that occurred when clicking load or save.

> Fixed a glitch with the Hookshot that occurred when hitting lava while

latched on to a surface.

> Fixed some glitches involving nodes.



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0.4.0 is out, and it brings some new features to the game! Moving platforms can now have more complicated paths, and nodes can be turned into triggers that get activated when the player enters them!

0.3.2 is out, and it's another bug-fix along with some improved graphics! There's also a credits menu on the title screen.

I'm currently working on the new level browser, rewriting the networking code, and changing how online levels are stored. With the new browser comes a new look for the UI - here is a sneak peek at how it looks so far.

a drawing I did because I was bored😪. But I love how it turned out.😊

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

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Explosive domino effect

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle