Game
Spectrum Shift



10 months ago

1.0.2 Basic mechanics/envinronment

Changelog ↓  


✨ Atmosphere Overhaul I’ve worked hard to enhance the game’s atmosphere by adding background particles that bring more life to each scene. Whether it’s dust floating in the air or subtle environmental effects, the game world is now more dynamic than ever. 

🚪 New Door Mechanics Doors are no longer just scenery! You can now open doors and shine light through them, adding a new layer of interaction and strategy to the gameplay. It’s all about creating a more engaging and immersive experience.

🎥 Camera Mechanics Update The camera system has been fine-tuned for smoother operation. Use cameras to explore and monitor the surroundings with enhanced precision. Expect better control and fluidity when switching between views!

Other updates include:

  • 🚧 New Room: The first room and right corridor are nearly complete, with only a few models left to add.

  • 🗺 Map Optimization: Improved performance with optimized map design.

Stay tuned for more in the next update, where I’ll complete the new room and add fresh pathways to explore. Thanks for your ongoing support! 😊



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1.0.6 Anomalies mechanic, UI rework, Animatronics mechanic, Motion blur, smoothness and optimization

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1.0.4 Additional mechanics, animations inprovement, envinronment improvement, optimization

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Moving to UE5 – Major Update Incoming!

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