Scout profession - When attacking the core (or false core), orks receive a mark.
Scout profession - +0.4 fire range for base towers (with Hunter specialty)
Maximum level for perk “Too easy experience" 50 -> 100, increase per level 4% -> 5%
Maximum level for perk “Wooden wall defense" 499 -> 999, increase per level 1 -> 2
Maximum level for perk “Tower defense" 500 -> 999, increase per level 2 -> 3
Maximum level for perk “Barrier HP" 149-> 300
Maximum level for perk “Ancient Tower HP" 900 -> 999, increase per level 1 -> 2
Maximum level for perk “Composite armor" 100 -> 500
1.0.5 - Final adjustments #devlog
Some bugs have been fixed (AT level & cost, etc).
Minor changes:
Bard profession - Captured orks don't resist
Merchant profession - +300...700 gold at the beginning
Next up
A few hand-painted handguns. Suitable for the survival games, especially in a post-apocalyptic style.
1.0 Final Release
Added Seven professions for the hero. Bumblebee. New enemy - standard-bearer (after 50 wave). New weapon for AT - Relic of Curse. Rain (optional) Changed Neural Network now gives XP bonus to base towers.
0.16 LITE
Added a new blitz mode (20-40 minutes depending on difficulty level).
Also added:
New Achievements
Some of the Achievements give bonuses for the normal adventure mode
New spell - "Fire Storm"
New spell - "Toxic Cloud"
0.15 demo update Tutorial level Blacksmith in the village New artifacts New melee weapons Restoration and improvement of destroyed huts, road building New specializations New permanent base upgrades Achievements New markers on the map
Download: https://opengameart.org/content/axes-0
0 comments