Game
FNAF Animatronic Hunt



2 years ago

1.2.0

After a thoroughly playtrough I release yet another big update for my FNAF RPG.

Here you can play, feedback always lovingly welcome: https://gamejolt.com/games/fnaf_animatronic_hunt/572128

Click to expand (spoiler alert):


  • Added short title animation when starting a new game.

  • Changed order of the ending: Rank -> Galleries and 35/20 Mode -> Credits

  • Colored all Ability icons respective to their effect. Attack = yellow. Healing = pink. Status Effect = purple. Buff = orange. Debuff = blue.

  • Completely changed the Glitch Difficulty of 35/20 Mode: Battle 1 contains one random Maltronic to show you how's done. Battle 2 consits of four Maltronics. Battle 3 has three random Maltronics based on secret ones. And battle 4, most important of all, features three small scrapped bosses!

  • Minireenas, Bidybabs, and Electrobab now drop Gold after defeat.

  • Lets you walk around freely in Rockstar's vents. This also fixed strange bugs from before.

  • Changed Animatronics in Night 7 to spawn one at a time. That way it's more special to look for them in the vents, and also the secret animatronic spawning will be more suspenseful.

  • Used new soundtracks for Ballora, all Mediocre Melodies, Rockstars, and annoying ghosts.

  • Used new battle backgrounds for Rockstar's.

  • Changed many many textboxes to be less wordy and fixed spelling issues.

I won't change dialouges much. Rather wait months or years until I have time to do a full-on remake of this game.

There are big concepts in my brain, a game way more imaginative, featuring ALL locations, with backstory being told more in the gallery nstead of text walls, and free-roam in a pixel artstyle.

I need a long long breather, so much updating games this year.

Bugfixes:

  • Fixed the Vacuuming always showing "Failed!" and added the message "Animatronic is targeted".

  • Fixed the Flash's icon not showing up when BB steals or returns it.

  • Fixed BB and JJ not counting as defeated if Puppet was defeated before them.

  • Fixed a missing battleback in Circus Control.

  • Fixed missing soundtrack when confronting Funtimes.

  • Fixed Ballora's Danger Level not changing if the player has stepped on a cell already.

  • Fixed Electrobab already appearing in the Animatronic Gallery after Night 5.

  • Fixed Yenndo's special attack working only once.

  • Fixed missing invisible walls of the Funtime Auditorium map.

  • Fixed Bonnet softlocking the player in Private Room 1.

  • Fixed Pigpatch giving the wrong Ability after defeat.

  • Fixed Rank C- not giving a bronze star and trophy.

Balancing:

  • Increased chance for Bonnet to appear in the Private Room, and doubled the time to shock her.

  • Increased chance of Funtime Foxy to appear in Funtime Auditorium.

  • Nerfed The Puppet to cover its eyes less often.

  • Buffed Bidybabs to have 10 Speed instead of 5.

  • Electrobab, Lolbit and Happy Frog can no longer give cooldowns to Strobo Flash and Controlled Shock.

  • Changed Rockstar Freddy to put Luigi to sleep and possibly attack him to deal double damage.

  • Changed Funtime Chica to have less Energy but heal herself if she is not using her super strong attack.

  • Buffed ability Controlled Shock to do 10 damage and possible critical hits.

  • Buffed ability Rockin' Chant to hit x2.

  • Buffed ability Rockin' Jam to deal 50 damage instead of 30.

  • Buffed ability Rockin' Haste to deal 30 damage per hit instead of 20.

  • Buffed ability Rockin' Heal to heal 60 hearts instead of 50.

This game was totally not complicated to make...

gjtotallynotcomplicated.png


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