Patch 1.2.0 is now live. It is a fairly major update aimed at making several small bug fixes, though it also introduces some new content.
Fixes:
> Fixed a glitch where "Tropical Wallpaper" wasn't checked (and therefore was unable to be activated) on the second floor of the office.
> Reworked some code so that the Strawberry Clock should now be viewable in the office. I didn't check this in-game yet, so a further patch may be required.
>Fixed a bug wherein the mission in the Amazon fails to load enemies properly if you beat a certain boss
>Fixed an issue where a major location in the Tasmanian Sea wasn't loaded, rendering the mission impossible.
>Fixed an oversight wherein the first three encounters in Route 66 loaded the incorrect enemy encounter.
Additions:
>Added the "Sound Test" menu unlocked via secret methods in a pre-existing (though secretive) area of the map. All 67 in-game music tracks are present here.
Next up
Bandana Dee the Dream Friend
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Just a Pico sprite
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)










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