Patch 1.2.0 is now live. It is a fairly major update aimed at making several small bug fixes, though it also introduces some new content.
Fixes:
> Fixed a glitch where "Tropical Wallpaper" wasn't checked (and therefore was unable to be activated) on the second floor of the office.
> Reworked some code so that the Strawberry Clock should now be viewable in the office. I didn't check this in-game yet, so a further patch may be required.
>Fixed a bug wherein the mission in the Amazon fails to load enemies properly if you beat a certain boss
>Fixed an issue where a major location in the Tasmanian Sea wasn't loaded, rendering the mission impossible.
>Fixed an oversight wherein the first three encounters in Route 66 loaded the incorrect enemy encounter.
Additions:
>Added the "Sound Test" menu unlocked via secret methods in a pre-existing (though secretive) area of the map. All 67 in-game music tracks are present here.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
So here's the first of the zodiac signs i will make for the next weeks.
Microsoft Windows XP Unprofessional (windows logo prototype)
Path of Kami, running around the shrine area
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Double Rainbow!!!










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