Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.

Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.
1.3.1 I had an idea to make each character a bit more unique. You can learn about it in the “How to play” section of the game. Enjoy.
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
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