Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.
![5d0a66a7bc44b.jpg 5d0a66a7bc44b.jpg](https://m.gjcdn.net/content/750/2097019-zp4ttjaf-v4.webp)
Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.
1.3.1 I had an idea to make each character a bit more unique. You can learn about it in the “How to play” section of the game. Enjoy.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
Only true badasses may pass! #conceptart #art #gamedesign
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
I made a small jungle house.
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