Patch 1.3.0 is a fairly major update, adding in three new recruitable characters to test out.
Additions:
>Mine Ninja- Auto-attacker who's more of a risk character, having a 10% chance per turn of self-destructing, dealing massive damage. Automatically deals 5 damage to everyone on screen when attacking.
>Lemon Ninja- designed by Scary Lemon! Similar utility to Polar Ninja or Rage Ninja, possessing a single special move, though an extremely useful one (being able to blind opponents).
>Engine Ninja- the only directly reference-based character I will ever make. Utilizes a selection of RPGMaker 2003's default attacks, designed as a direct counter to MP-heavy enemies like the Wastefulls.
Changes:
>Changed the "Tomato Blessing" passive ability's name to "High Acidity"
>Altered the character menu sprites. Now a sprite of the character is present rather than a propper "portrait" (largely due to the original artist of these portraits being unavailable)
Next up
art comission.
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Alone Together....
Made my first ever animation.
it happens
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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