Patch 1.3.0 is a fairly major update, adding in three new recruitable characters to test out.
Additions:
>Mine Ninja- Auto-attacker who's more of a risk character, having a 10% chance per turn of self-destructing, dealing massive damage. Automatically deals 5 damage to everyone on screen when attacking.
>Lemon Ninja- designed by Scary Lemon! Similar utility to Polar Ninja or Rage Ninja, possessing a single special move, though an extremely useful one (being able to blind opponents).
>Engine Ninja- the only directly reference-based character I will ever make. Utilizes a selection of RPGMaker 2003's default attacks, designed as a direct counter to MP-heavy enemies like the Wastefulls.
Changes:
>Changed the "Tomato Blessing" passive ability's name to "High Acidity"
>Altered the character menu sprites. Now a sprite of the character is present rather than a propper "portrait" (largely due to the original artist of these portraits being unavailable)
Next up
Bandana Dee the Dream Friend
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Update 2.627
New challenges & new effects!
I worked so hard to get all four of them to the end safely, but then...
not the greatest house, but it's a house! :D
Some Shadow boss fight gameplay 👾
Got some fun collectibles in our game, Path of Kami!
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