Patch 1.3.0 is a fairly major update, adding in three new recruitable characters to test out.
Additions:
>Mine Ninja- Auto-attacker who's more of a risk character, having a 10% chance per turn of self-destructing, dealing massive damage. Automatically deals 5 damage to everyone on screen when attacking.
>Lemon Ninja- designed by Scary Lemon! Similar utility to Polar Ninja or Rage Ninja, possessing a single special move, though an extremely useful one (being able to blind opponents).
>Engine Ninja- the only directly reference-based character I will ever make. Utilizes a selection of RPGMaker 2003's default attacks, designed as a direct counter to MP-heavy enemies like the Wastefulls.
Changes:
>Changed the "Tomato Blessing" passive ability's name to "High Acidity"
>Altered the character menu sprites. Now a sprite of the character is present rather than a propper "portrait" (largely due to the original artist of these portraits being unavailable)
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I worked so hard to get all four of them to the end safely, but then...
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
2d lighting experiment
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