Game
Dark Deception Re-Enhanced [MOD]

1 year ago

1.3.5 UPDATE RELEASED!

{Patch Notes} in article below!


UPDATE PATCH NOTES 1.3.5

{GENERAL}

  • Implemented Grain Effects in every stage to provide a more classic and cinematic appearance.

  • Introduced additional updates to enhance the overall user experience.

{Elementary Evil}

  • Adjusted Skylight Intensity to improve the stage's lighting dynamics.

  • Modified Fog Colors to Grey-Dark-Purple.

{Deadly Decadence Zone 2}

  • Slightly increased SkyLight Intensity and changed its color to "Burnt Orange" for an enhanced visual appeal.

  • Revamped the candlelight to a more realistic color to improve the candle's realism.

{Crazy Carnevil Zone 1}

  • SkyLight Intensity has been slightly increased to enhance the visual experience of the Zone.

  • The color of the Fog has been changed to a darker magenta shade.

{Torment Therapy}

  • Restored the utilization of volumetric fog for the exterior and Zone 1, accompanied by minor adjustments.

  • Amplified the illumination intensity of Zone 1's lights to address the issue of excessive darkness.

{Mascot Mayhem Zone 2}

  • The Bridge and Elevator lighting has been updated with a mix of Cyan and dark blue.



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Dark Deception - Very Hard Mode [MOD]

Modified notes In article below

Finished Mascot Mayhem Zone 1 For The Custom Texture FNAF Dark Deception [MOD]

Zone 2 Is Where It Hits The Most Obviously But Zone 1 Is Just Replaced Textures From Both Help Wanted And Security Breach.

Zone 3 Left And We Are Done!

https://gamejolt.com/games/DDR-E/782429

UPDATE 0.3.0

[MASCOT MAYHEM ZONE 3]

Read the article below for updated info

UPDATE 0.5.0 - MASCOT MAYHEM ZONE 2

Read article below for update notes!

UPDATE PATCH NOTES 1.2.5

Currently Working On a Dark Deception Mascot Mayhem Custom Texture FNAF [MOD]

Hope You Like The WIP Screenshots So Far!

Dark Deception - Very Hard Mode [MOD] Is officially finished. Now I just got to pack up the files and get ready to publish. When will it release? Probably when after people enjoy their time with coryxkenshins release for Monsters and Mortals.

So, I managed to gather materials to enhance the visibility of the spike trap. This way, the manor can remain dark, and you won't have to struggle with the traps being too dark and hard to see!

UPDATE 1.2.0 PATCH NOTES

Dark Deception Re-Enhanced Mod has JUST been released! Download it if you can!