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Dark Deception Re-Enhanced [MOD]

6 months ago

https://gamejolt.com/games/DDR-E/782429

UPDATE 0.3.0

[MASCOT MAYHEM ZONE 3]

Read the article below for updated info


UPDATE 0.3.0

MASCOT MAYHEM ZONE 3

- Got rid of the custom RGB from the yellow corner lights and used temperature warm white.

- Got rid of the custom RGB from the blue lights on the roof in the cylinder rooms, certain corner lights, and the roof of the boss room and replaced it with temperature cool white.

- Got rid of the fake light in the center of the boss room.

- Got rid of the cyan lights on the roof of the bridge heading too the boss room.

- Replaced the cyan light on the elevator roof with temperature cool white.

- Deleted random point lights in the elevator area that were unnecessary.

- Deleted all the color settings in post processing and added color saturation to decrease the saturation from RGB [1-1-1] to [0.75-0.75-0.75]

- Deleted unnecessary lights around Joy Kills Blueprint.

- Increased the joy joy gang's speed to match their animations.

- Made Lucky slightly taller and rotated slightly.



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Dark Deception - Very Hard Mode [MOD]

Modified notes In article below

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Read article below for update notes!

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{Patch Notes} in article below!

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Hope You Like The WIP Screenshots So Far!

DARK DECEPTION RE-ENHANCED [MOD]

UPDATE 0.5.1 - MASCOT MAYHEM

https://gamejolt.com/games/DDR-E/782429

Small Patch. Read Article Below For Notes.

So, I managed to gather materials to enhance the visibility of the spike trap. This way, the manor can remain dark, and you won't have to struggle with the traps being too dark and hard to see!

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This mod is, of course, in early access, and I will be updating it periodically.

If you want to understand more about the mod, please read the article below!