Patch 1.4.0 contains a lot of "under the hood" changes to make combat less tedious.
Alterations to combat:
>Very minor buffs to some enemies HP
>Beetle Might's MP cost is now 0. It still allows MP restoration, but again this is only during battles.
>Small buff to Beetle Rain
>Martial Arts Style is now a permanent defense down
>Small buff to Kaiju Style's damage output
>Enforcement Style is now a permanent attack down
>Missile test is now a permanent agility down
>Justice Taze buffed significantly: it now reduces defense massively
>Slight buff to Wild Kicks and Paralyzing Kick
>Peepless Snooze massively buffed: it now fully heals one ally and puts them to sleep.
>Small buff to Juice Spill
Alteration to Overworld:
>You can now sell items from Day 4 onwards, rather than only on a few specific days.
>Bugfixes which finally fix the purchasable clocks.
>Moved a chest which was able to be accessed in an incorrect location
Next up
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Colorful Fox
Happy Late Easter!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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