Happy 2020!!💛
Unfortunately this update was supposed to be 1.6.0 but, as I needed to rush with a New Year's gift for 2020(yeah.. sadly, it's not 2.0 which would match the time so much ;c )
But don't worry tho, a sequel is in the works and it will feature so much more content!
Gameplay changes
Reworked powerup droprates system
Increased Legendary powerups droprate
Classic Mode from 4% to 5.5%
Hardcore Mode from 3% to 3.7%
Sandbox Mode Changes
Added GClover as state in Ship's menu
Added 2 testable powerups
Shadowtraces
Legendary Shadow Bullets
Here comes another Inventory revamp
Divided into 3 categories:
Stars
Lockboxes
And of course the normal Inventory part with your selected cosmetics
Changing the background and death effect is possible
4th & 5th slot in the inventory
Music Track is moved to the 6th slot
Each Music Track has it's own Music Disk image
Balance changes
Changed Stars drop and Lockboxes systems for a more reasonable ones
It was really easy to collect all skins even in like an hour
Now first couple of your first Lockboxes only give you the Common skins
Before completing couple of basic achievements your Starshards drops are much lowered
Small visual changes & Fixes
Fixed the big bugs from 1.5.1 that concerned:
100% Dark Starshard drop instead of normal(they shouldn't be in the game so early but they somehow got in, i accidently slipped them, but they weren't saving anyways)
And i think people somehow got like 80 Stars for nothing as well
Colliding with bullets doesn't make any more explosions, only flares
Fixed occasional no music after startup
Fixed deleting of Sandbox Mode score after pausing with ESC or back button
Fixed damage display
Updated "All skins have the same collision sprite" text in inventory to "Skins do not grant any advantage"
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