It’s here and I know i need to fix a few more bugs. I actually managed to make the build playable seconds before my laptop died. The bugs will be fixed on Monday, and the (Not working) routes will be finished as well. Thank you all for being patient and I hope you enjoy this update
Next up
Okay so... How is everyone doing? Yes I know it's been a while and I have no excuses for not finishing this project ages ago, but please know that I'm here and working on things as we speak. Feel free to yell at me in this post. <3
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Werehog transformation process. #sonicunleashed
Levels' maps.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
New Teasers!










4 comments