Game
Stramedia: Development Post Archive
3 years ago

11 months. Next one will mark it a year.

(Yay, ramble time.)


It's been 11 months since I started rebuilding the game from the ground up in Unity Engine. I guess it's safe to assume I am definitively sticking to it, as the base framework for the game is nearly feature complete!

...Until I realize again that for the actual game I gotta design levels, make several art, animation and more audio assets, work on the story elements, including writing shit--

But this time. Just this time, it will actually go much smoother. Don't wanna jinx it, but it's actually going great, somewhat!

...Now, if you'll excuse me, I've got a final project to do for my college graduation. In Unity, too.

Sucks it's not a game though, but some lame chat app, but holy shit, I can program better than Yandere Dev.



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Hey, it's the small steps that count.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

LISA MENTIONED

Also - a $15000 fee for reading through 1 million posts in under 24 hours?

Did John Riccitiello come up with that new term of service?

Are you seeing this shit???

Yeah no, I'm actually growing very fond of Linux, I even installed it on my work/chill laptop I hire-for-purchased recently.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

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I heard of "being on fire" when you're having a streak, but this is ridiculous.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)