It's been 11 months since I started rebuilding the game from the ground up in Unity Engine. I guess it's safe to assume I am definitively sticking to it, as the base framework for the game is nearly feature complete!
...Until I realize again that for the actual game I gotta design levels, make several art, animation and more audio assets, work on the story elements, including writing shit--
But this time. Just this time, it will actually go much smoother. Don't wanna jinx it, but it's actually going great, somewhat!
...Now, if you'll excuse me, I've got a final project to do for my college graduation. In Unity, too.
Sucks it's not a game though, but some lame chat app, but holy shit, I can program better than Yandere Dev.
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