Game
Stramedia: Development Post Archive

7 months ago

LMAO




9 comments

Loading...

Next up

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

Also - a $15000 fee for reading through 1 million posts in under 24 hours?

Did John Riccitiello come up with that new term of service?

Are you seeing this shit???

So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

🔥 Welcome to GIGCRAWLER! 🔥 Chaotic co-op, stolen abilities, procedural dungeons, and insane builds! 💀

âš¡ Wishlist now & support us on Kickstarter! âš¡ https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #IndieGame #Roguelite #CoopGaming #GameDev #Kickstarter #DungeonCrawler

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c: