I started working on Super Earth Defense 12 hours ago at 4:20am, with the plan being to release a stable game written completely in C# within 12 hours. I’ll do a few small bug fixes, but for the most part, I got it finished! The purpose of the game is to destroy the asteroids and comets headed for Earth, while picking up powerups like slow motion and health. Give it a shot and tell me what you think!
Next up
Bandana Dee the Dream Friend
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Terraria
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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