
Ladies & gentlemen.. The Blender logo factory!
I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week!
What do you think?
Next up
I'm testing making Hyperslice more bullet hellish and it feels good 👀 Try the demo on Steam https://s.team/a/2977820
This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice
How I modified sounds in my game to evoque specific feelings in my game Hyperslice
The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies 😎
Try Hyperslice on Steam: https://s.team/a/2977820/
I updated the demo of Hyperslice with lots of cool stuff 👇 Payload to protect, gambling, in wave challenges and difficult waves and more! You can try the demo right there on gamejolt or on Steam.
Watch the devlog: https://youtu.be/k0rBVyIYM4s
The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map
(COMMISSION - DONT USE) the cage
Might have went a little overboard with the bullet amount on this enemy 😅
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